Duel (DM4)
_Sect0pod_
vs
LakermaN_of_SC
15 minutes, Deathmatch 3, Teamplay 3
low avg high team total players RA YA GA
15 16 15 c=:) 18 1 12 7 10
15 16 15 dd 13 1 0 0 0
ping pl frags team name Kills Deaths RA YA GA
15 0 18 c=:) LakermaN_of_SC 20 22 12 7 10
15 0 13 dd •Sect0pod• 18 30 0 0 0
15 0 spectator oWl.IoP 0 0 0 0 0
16 0 spectator MarinemaN/CH 0 0 0 0 0
Award Score Winner(s)
Efficiency 47.4 LakermaN_of_SC
Frag Streak 7 LakermaN_of_SC
Spawn Fragger 2 •Sect0pod•, LakermaN_of_SC
Unluckiest Spawner 2 •Sect0pod•, LakermaN_of_SC
Saturday 24 Nov 2001, 10:48
#1:
xhrl
two very gifted dm4 players...a well played match; though lakerman's brilliant combination of patience and well-timed aggression wins the game.
Friday 03 May 2002, 04:03
#2:
:)
I think it's interesting to observe sectopod's movement at tgi. He was clearly ahead of all his competitors... Most of the participants had started exploring speedjumping, but he had taken it a step further; bunnyjumping! Of course it was not the kind you see today, but still... I can recal the secto vs sujoy match, when he did the rocket start from 100+ to to the teleport, and sujoy just stopped and wrote something like wtf, after seeing his opponent doing 600 over the bridge... Think it was the first time I saw that trick... Sectopod really was a pioneer in old-school qw.
Is think what makes qw so darn interesting and entertaining, is the fact that it takes a hell of an effort to learn the advanced movement techniques, like bunnyjumping. When you see a guy jump around on map, you'll know he has put in years of practice to reach such a level of skill.
Saturday 19 Feb 2005, 19:49
#3:
Anonymous
sectopod should have won this game. lakerman gets a strong lead in the first couple of minites and then either hides in ra or mh and runs for the remaining 13 minutes.
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